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- FROM: INTERNET:bad_mood@rand.thn.htu.se, INTERNET:bad_mood@rand.thn.htu.se
- TO: Bad Mood Mailing List, INTERNET:BAD_MOOD@RAND.THN.HTU.SE
- DATE: 2/22/96 5:04 PM
- Re: Bad Mood 1.92a
- Sender: listand.thn.htu.se Received: from tellus.thn.htu.se (tellus.thn.htu.se [193.10.192.40]) by arl-img-6.compuserve.com (8.6.10/5.950515)
- id QAA15956; Thu, 22 Feb 1996 16:23:21 -0500 Received: from rand.thn.htu.se.noname by tellus.thn.htu.se with smtp
- (Smail3.1.28.1 #1) id m0tpiSf-0002fJC; Thu, 22 Feb 96 22:22 NFT Received: by rand.thn.htu.se.noname (4.1/SMI-4.1)
- id AA01609; Thu, 22 Feb 96 22:18:28 GMT Resent-Date: Thu, 22 Feb 1996 22:20:03 +0100 (MET) Old-Return-Path: <aeuai.se> Date: Thu, 22 Feb 1996 22:20:03 +0100 (MET) From: a eriksson <aeuai.se> To: Bad Mood Mailing List <bad_moodand.thn.htu.se> Subject: Bad Mood 1.92a Message-Id: <Pine.LNX.3.91.960222221247.18719A-100000in.kuai.se> Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Resent-Message-Id: <"jnF051.0.6P.pkEBn"and.thn.htu.se> Resent-From: bad_moodand.thn.htu.se X-Mailing-List: <bad_moodand.thn.htu.se> archive/latest/1081 X-Loop: bad_moodand.thn.htu.se Precedence: list Resent-Sender: bad_mood-requestand.thn.htu.se
-
- > I tried the new v1.92alpha version, and it was great!
-
- That was quick! I only uploaded it a few hours ago!
-
- :)
-
- > Some things I'm wondering about thou, the "double width" mode on VGA
- > doesn't still seem to use my screenlib to get fewer pixels, as both the
- > map and framerate counter still are in 1*1 pixel mode. And I really,
-
- Yes, if you read the .txt file included with the program, I have explained why
- I have not yet included the new res stuff. Basically down to lack of time and
- complications with screen sizes. The rendering routines are unfortunately
- optimised for a 320 pixel/line screen, and reducing the screensize means
- putting variable-based multiplies in the inner loop, or having 2 copies of the
- drawing routines - which I'd like to avoid if possible.
-
- Would it be possible to include a linewidth modification to the 160 and
- other sub-320 wide screen modes so the routines can be optimised for a single
- line width? I tried this myself, but the Falcon's Videl words/line register
- appears to flake out in double-line mode. Maybe the STE offset-to-next line
- would work ok?
-
- Anyway, if it's too much hassle I can just duplicate the drawing routs or
- use multiplies - but I would rather avoid both like the plague!
-
- :)
-
- I did manage to try 160x168 on my 15-inch MS after hacking about a bit, and
- it was faaaaaaaaaast!
-
- I mean REALLY fast!
-
- I promise to implement the new modes as soon as we can organise an efficient
- way of dealing with the wide variety of widths. Fixed linewidth would be a dream
- come true if it's possible...
-
- > really think it would be nice with a Bad Mood WAD file, with better graphics..
-
- I'd like to see this too, but it will be too difficult with the walls still being
- fixed with a single texture. Once this is sorted, we can start making our own wads!
-
- > I'm off testing with RGB now..
-
- The double-width software emulation looks almost invisible on RGB! Much better
- looking than on VGA, and would probably make a good default for those monitors.
-
- Anyway, I'm off to play with the BM graphics cache....
-
- Cheers,
-
- Doug.
-
-
-